我的世界Minecraft 1.12 Pre1 宣布。预宣布版是Minecraft的测试机制,假如该版本作为正式版宣布,那么预宣布版的游戏文件将与启动器推送的正式版完全沟通。然而,预宣布版主要用于服主和Mod建造者的预先体验,假如发明致命裂痕,该预宣布版会被新的预宣布版取代。因此对付普通玩家发起持张望立场。Minecraft 1.12 仍未宣布,1.12pre-1为其第1个预宣布版。

我的世界Minecraft 1.12 Pre1 宣布

One step closer to 1.12!

离1.12只差一步!

We're so close to 1.12 now that we feel like it's time for a pre-release! We expect to have at least another pre-release next week, but if all goes well and no critical bugs are found then a full release is fairly imminent!

我们此刻已经很是靠近1.12正式版了,现是宣布预宣布版的时候了! 我们估量下周至少还会有一个预宣布版,可是假如一切顺利,而且没有发明任何严重的错误,正式版的宣布将会是相当急切的!

Changes inpre-release 1:

预宣布版1所做的新窜改:

Added new advancements: "A furious cocktail", "Postmortal", "Subspace Bubble", "Uneasy Alliance"

添加了新的进度"A furious cocktail", "Postmortal", "Subspace Bubble"和 "Uneasy Alliance"。

Advancement trees are now centered in the UI

进度树此刻会合在UI中

Technical: Optimized the recipe book

技能方面:优化了配方书

Technical: Items & entities in advancements have an extra "nbt" field (string nbt, like in commands)

技能方面:进度中的物品 items 和实体 entities 此刻有一个特另外“nbt”字段(一个字符串nbt,像在呼吁中一样)。

Technical: Entities in advancements have an extra "effects" and "location" field

技能方面:在进度中的实体有一个特另外“effects”和“location”的字段

Technical: Added new "effects_changed", "used_totem", "nether_travel" advancements triggers

技能方面:添加新的进度标签"effects_changed", "used_totem"和 "nether_travel"。

Technical: Removed "commands" from advancement rewards

技能方面:从进度嘉奖中删除了"commands"

Technical: Removed "arbitrary_player_tick" advancement trigger

技能方面:移除了进度触发器"arbitrary_player_tick"

Technical: Added "function" to advancement rewards

技能方面:添加了进度嘉奖"function"

Technical: Added new "function" system, plaintext files in world/data/functions/namespace/file.txt

技能方面:添加了新的“function”系统,为纯文本名目,位于 world/data/functions/namespace/file.txt

Technical: Functions are a list of commands, one line per command, with //comment (or #comment) support

技能方面:function是一个呼吁列表,每行有一个呼吁。支持利用//comment或#comment来注释。

Technical: Added new "/function namespace:file" command

技能方面:添加了新的"/function namespace:file"呼吁

Technical: Added new gamerule "gameLoopFunction", a function to be executed once per tick

技能方面:添加了新的gamerule "gameLoopFunction",这是一个每游戏刻执行一次的成果。

Technical: Added "hidden" field to advancement display info, defaults to false

技能方面:为进度提示信息添加了"hidden"字段,默认为封锁

预宣布版1中修复的Bug:

Fixed bugMC-11240- Ignited TNT can be set on fire by a Flame Bow.

修复了点燃的TNT会被火焰弓烧着的问题

Fixed bugMC-50166- Game states that "The block couldn't be placed" when using /setblock to place air in a space occupied by a tile entity, despite working

修复了在被方块实体占用的空间里利用 /setblock 时,尽量乐成安排了方块,游戏统计中依然会显示"此方块不能被安排"的问题

Fixed bugMC-95367- Tamed dog, cat or parrot in a minecart teleports to a player (not visually)

修复了在矿车中的被驯服的猫,狗或鹦鹉被传送给一个玩家的问题 (不行见)

Fixed bugMC-96555- Wolves, ocelots and parrots can teleport in all non-full cube blocks near owner including path, lava, fire...

修复了狼,豹猫和鹦鹉可以传送到所有非完整的立方体块四周的玩家的问题,包罗路,岩浆,火等

Fixed bugMC-100468- Dogs, cats and parrots teleport to player despite being in a boat (yet not visually)

修复了在船上的猫,狗,鹦鹉依然会传送到玩家的问题(可是不行见)

Fixed bugMC-111699- Can't rename stacked items

修复了无法重定名堆叠物品的问题

Fixed bugMC-111744- Anvil outputs only 1 item when renaming

修复了重定名时铁砧只输出一个物品的问题

Fixed bugMC-113380- Concrete powder won't turn into concrete when replacing water

修复了替换水时混凝土粉不会酿成混凝土的问题

Fixed bugMC-113434- The color of white wool sheep is light grey

修复了白色羊的毛的颜色是浅灰色的问题

Fixed bugMC-114235- Concrete powder texture is not randomly rotated

修复了混凝土粉的纹理不是随机旋转的问题

Fixed bugMC-114534- Beacon beam is darker than it should be

修复了信标光束过暗的问题

Fixed bugMC-115070- Issue with crafting table UI on non-16:9 instances

修复了非 16:9 比例下的事情台UI的问题

Fixed bugMC-115206- Parrots stare at bats over 30 blocks away, through the ground

修复了鹦鹉会越过方块凝望 30 格以内的蝙蝠的问题

Fixed bugMC-115460- Recipe advancements for yellow dye have reversed unlock conditions

修复了用向日葵和蒲公英建造黄色染料的配方进度解锁条件写反了的问题

Fixed bugMC-115813- Old (non-dyed) beds are invisible

修复了旧的,没有染色的床不行见的问题

Fixed bugMC-116024- Pre-17w15a beds become red if in-world but white in chests

修复了 17w15a 之前版本的床活着界中是赤色的,放入箱子酿成白色的问题

Fixed bugMC-116459- Parrots suffocate when getting in a bed with a solid block behind it

修复了当一个完整方块在床后头,鹦鹉在玩家背上,玩家上床时鹦鹉会窒息的问题

Fixed bugMC-116760- @a selector doesn't work with the /recipe command in multiplayer

修复了 @a 选择器在多人游戏的 /recipe 指令下不事情的问题

Fixed bugMC-116945- Knowledge book gives recipe before removing itself from inventory causing unexpected advancement behavior

修复了移除配方书自己之前给玩家这个配方,会导致意外的效果的问题

Fixed bugMC-116957- Advancement doesn't get revoked when /reload is quickly executed afterwards

修复了当快速执行/reload时,进度不会被取消的问题

Fixed bugMC-116963- Changing dimension prints debug message in log

修复了改换地址世界时会在log中生成一段调试信息的问题

Fixed bugMC-116964- Parrots sometimes run in circles instead of pathfinding normally.

修复了鹦鹉有时候会原地打转而不是去寻找路径的问题

Fixed bugMC-117001- Serious dedication challenge is granted when breaking any tool

修复了损坏任意东西时城市得到成绩Serious dedication的问题

Fixed bugMC-117007- milk_bucket can't trigger consume_item of advancements

修复了牛奶桶无法触发consume_item的进度的问题

Fixed bugMC-117008- Vines under trapdoors block them

修复藤蔓会长在放在上方的活板门下部的问题

Fixed bugMC-117015- Glass panes & iron bars no longer connect to glass

修复了玻璃板和铁雕栏不会毗连玻璃的问题

Fixed bugMC-117019- Tripwire hooks break off of backs and sides of stairs upon receiving a block update

修复了拌线钩在更新时会从楼梯不和或双方脱落的问题

Fixed bugMC-117036- 17w18b Crafting book glitch

修复了17w18b中建造书产生的妨碍

Fixed bugMC-117063- Snow layers on barriers

修复了雪片可以安排在屏障上的问题

Fixed bugMC-117069- Door in Recipe Book when hold click shows the trapdoor recipe

修复了配方书中点击门的图标会显示活板门的配方的问题

Fixed bugMC-117118- Levers / buttons placed on the trapdoor are dropped if pressed

修复了放在活板门上按钮和拉杆在按动或拉动时会掉落的问题

Fixed bugMC-117160- Parrots follow and watch invisible mobs

修复了鹦鹉会跟从并调查不行见的怪物的问题

Fixed bugMC-117161- Parrots imitate silent mobs

修复了鹦鹉会仿照沉默沉静的怪物的问题

Fixed bugMC-117167- Error message for player advancement data containing only "null" calls advancements "achievements"

修复了进度文件内容为空时会把对应进度错误地叫做成绩的问题

Added some new bugs!